Did Ray Bradbury Invent AT&T’s Digital Life?

Photo: CNN

Turn down the thermostat from your office. Lock the back door from the other side of town. Watch live video of your pets from your phone. These are but some of the features that AT&T’s Digital Life offers. The company’s new service (slated to launch this year) aims to equip homeowners with a platform to monitor their homes via smart phones, tablets, and PC’s. These are some of the wirelessly enabled devices that come with the service:

  • Cameras
  • Window/door sensors
  • Smoke, carbon monoxide, motion and glass break sensors
  • Door locks
  • Thermostats
  • Moisture detection and water shut-off
  • Appliance and lighting controls
Just imagine–you can have a house that practically takes care of itself while you’re away. Water leak? Digital Life will shut off the main water source if one is detected.  Cracked window? Digital Life will alert you in case of a potential burglary or robbery. This all sounds like cutting edge stuff, but it also sounds eerily familiar if you’ve read Ray Bradbury’s work.

In 1950, Bradbury published a short story called ‘There Will Come Soft Rains,’ borrowing the title from a poem by Sara Teasdale. The story is about an automated house that continues to function despite its owners’ untimely death from nuclear warfare. All the appliances in the house continue to run as if the house’s tenants were still there to receive its services.

“Until this day, how well the house had kept its peace. How carefully it had inquired, “Who goes there? What’s the password?” and, getting no answer from lonely foxes and whining cats, it had shut up its windows and drawn shades in an old-maidenly preoccupation with self—protection which bordered on mechanical paranoia…The house was an altar with ten thousand attendants, big, small, servicing attending, in choirs. But the gods had gone away, and the ritual of the religion continued senselessly, uselessly.”

This dystopian projection of the future raises an important point. While it may seem that we are slaves to our devices, our technology only exists because it serves a purpose to us. Without our tech, where would we be? Similarly, without us, where would it be? This Socratic discourse leaves us with more questions than answers. Then again, perhaps that’s a good thing as we shift paradigms with the adoption of Digital Life and services like it.

Video animation of “There Will Come Soft Rains”

Digital Comics: Thinking Outside of the Box(es)

This wildly interactive, visually striking comic about how Dock Ellis pitched a no-hitter game (while high on LSD) is proof of digital storytelling’s radical change. With many platforms to choose from (tablets, mobile, print, desktops, laptops, etc.) in order to ingest our media, the demand for design is increasing.

Interactive formats for long form reads, magazines, and newspapers are becoming more ubiquitous. For instance, Pup Contemplates the Heat Death of the Universe was one of the first of its kind in challenging traditional panel formats for comics. Even the 2012 U.S. election was captured in graphic novel form.

Here’s Scott McCloud’s inspiring TEDTalk about the future of digital comics and storytelling:

“Media provides us with a window back into the world that we live in, and when media evolve so that the identity of the media becomes increasingly unique […] you provide people with multiple ways of re-entering the world.”

Stories no longer have to be static words on a page. New digital storytelling formats bring content alive, stimulating the senses and inviting readers into the story itself.

A Series of Tubes

View the original entry on Public Radio Exchange’s (PRX) blog.

All right, I admit it. I’m in love with steampunk. In October, I attended Bruce Rosenbaum’s talk at Creative Mornings: Boston. (If you don’t know who Bruce Rosenbaum is, don’t fret. I didn’t either before the seminar, but I won’t forget now.) A designer by day and the founder of ModVic, Bruce Rosenbaum has converted his entire house in Sharon, MA, into a steampunk paradise. I’m talking about gadgets with gears, brass-laden furniture, old wood-fire stoves and massive pipe organs repurposed to fit a modern household.

I couldn’t help but think of Roman Mars’ 99% Invisible episode, “A Series of Tubes.” Pneumatic tubes, that is. This refers to an early 20th century system of underground, steam-powered tubes used to deliver messages (almost) instantaneously. (Think of it as an analog form of text messaging.)

Some of you may be thinking, “So what?” Underground tubes and brass gadgets are cool, but isn’t this kind of, well, outdated? What’s the appeal?

Let’s think about it. In a world where things are increasingly digitized, the basis of steampunk’s appeal lies in the fact that it romanticizes tangible technology. It answers the question, “What if the Steam Age and Industrial Revolution happed at the same exact time?” Steampunk re-imagines a reality in which the modern and the antique co-exist artfully and meaningfully. Take a listen to this episode of 99% Invisible for more insight on this retro-futuristic world. You can call it fantasy or science fiction. You can even call it absurd. As for me, I’ll just call it awesome.

If you’re still interested in learning more, check out this PBS special on the genre.

Hello, Curious World.

Well, hello. Nice to meet you! [firm but gentle handshake] My name is Lily, and I’m a public media junkie interested in transmedia storytelling.

This particular intersection is where my brain likes to hang out:

To me, the pursuit of happiness and the pursuit of knowledge are one in the same, so it’s safe to say that I’m interested in, well, a little bit of everything. I created this blog in order to re-post and write about stuff that tickles my fancy.  And I’m quite ticklish.

Twitter: @dangerbui & @CuriosityCult